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5 Latest Clanwars
2/28/2007 - Status:  Lost Clanwar [A+] vs HsD
2/27/2007 - Status:  Won Clanwar [A+] vs RTD
11/2/2004 - Status:  Lost Clanwar [A+] vs AAZ
3/2/2003 - Status:  Won Clanwar [A+] vs DNA
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Next Clanwar will be at: 21:00 CET the 2/22/2004 
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Latest war scheduled: 2/25/2004 [A+] vs UTZ|

Top 10 Downloads

Druglord 2: Harambique by Dragonne
(Hits: 1043)
The sequel to Drug Lord: Airstrip

Eagle by MasHeeN
(Hits: 886)
UT_Eagle by masheen, final release.

Urban Terror Beta 2.4 Full Zip
(Hits: 435)
Urban Terror for Windows/Linux/Macintosh Beta 2.4 ...

The All Seeing Eye
(Hits: 388)
The All Seeing Eye is the best serverbrowser for o...

The CRC checker for 2.5
(Hits: 307)
Verify that you have all the pak files and that th...

BattleCom
(Hits: 295)
The voice communication software chosen by the Abj...

Urban Terror 2.5 upgrade
(Hits: 216)
Some of the featured fixes from Beta 2.4 to Beta 2...

Quake III Point Release 1.31 Windows
(Hits: 188)
Latest official Quake III point Release. Fixed Do...


Top 5 Articles
Weapon binding and settings
NoLogic from UTscripts.net explains basic questions about binding weapons in the Q3A mod Urban Ter...
Warhammers standard server config files.
Warhammer from ISPGN explains the recommended server settings for LAN and Internet game.
Punkbuster configuration.
Tapper from OGL shows his recommendations regarding a standard PB configuration for UT
UT Beta 2.5 Antilag explained.
TwentySeven from SID recently explained the Antilag code implemented in the beta 2.5 release of Urba...
UT lock/sound loop error.
A quick fix for the sound loop and system lockup upon entering a game, reported by many gamers in Ur...

Our link button
Use this button to link to our site.


Top 15 links by hit count.

[C54] Crypt 54
The Swedish friendlyfire-clan.



(Hits : 2281 - Votes: 2)
Urban Terror Net
The official Urban Terror site owned by Silicon Ice Development.



(Hits : 2271 - Votes: 2)
Urban Terror Forums
The official Urban Terror forum.



(Hits : 2081 - Votes: 0)
UTscripts.net
Quake III scripting site with focus on scripts for Urban Terror.



(Hits : 1875 - Votes: 0)
]{ool
The ]{ool Force Urban Terror Clan. This site is real nice with great UT ressources including jump demos and mapping related content.



(Hits : 1709 - Votes: 1)
UrbanTerror Europe
The european UrbanTerror Fan site.



(Hits : 1627 - Votes: 0)
Mentally Challenged Drunks
Scandinavian UrbanTerror Squad



(Hits : 1591 - Votes: 1)
Silicon Ice Development
The team website for SID, the developers of Urban Terror. Browse .plan files etc.



(Hits : 1584 - Votes: 0)
House Valhalla
House Valhalla is one of denmarks oldest quake clans, we currently play Urban Terror for Quake 3.



(Hits : 1571 - Votes: 2)
Valour
European pro clan Valour.



(Hits : 1451 - Votes: 1)
Counter Hack- Anti cheating website
Counter-hack , leading the anti cheating movement.



(Hits : 1424 - Votes: 1)
Clan LAUS
Danish Clan. Lamme Amatører Uden Samvittighed.



(Hits : 1385 - Votes: 1)
Urban Terroistz
Urban Terror fan site by Lord Of Doom.



(Hits : 1365 - Votes: 2)
The 6ixth Floor
[SID]Oswalds Urban Terror fan site. Mapping oriented.



(Hits : 1278 - Votes: 1)
Planet Quake
The best and largest community site for Quake I, II and III.



(Hits : 1212 - Votes: 0)

Sort of back.

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Posted by Blaster Comments (1) 02/16/2010
12:28:49
We'll try to get online for real within the next week or so. Our site has obviously been hacked by retards in the 8 to 10 years it was neglected. We'll get this sorted out.

In the meantime please welcome our new fearless members.

NinjaDude
PureRutine
Death From Below
TheDrunkMonk

[A+]Blaster


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Map Pimpage: TX Antrea

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Posted by Sibren Comments (5) 12/10/2003
22:54:50
While searching through some UT sites I found a new urban terror map which I found good enough to write a silly newspost about. Nowadays this mod really lacks (good) third party maps.

It's still in its beta stages but I can see that this man has talent. The map really has a south Europian feeling to it like ut_sliema and it also feels a bit ut_abbish (prolly because of the roof textures he used). The textures the lad used are great he made a lot of new textures which fit perfectly in this map. Also he thought about vis_blocking and that's why my fps were at a steady 125.

Download this sweet map here :
http://www.urbanbase.de/Downloads/maps/urbanterror/ut_txantrea_beta1.pk3


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|nv|s decided to finish ut_airport

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Posted by Sibren Comments (3) 09/17/2003
17:14:53
I'm kinda lazy today so I'm just gonna quote him:

" Well, after a sh*tload of peoples emails, DCC's, PM's and ICQ harrasments, I have decided to finish airport at my own pace. My brother may help a bit if he gets time. For those that are buggin out about it, let your heart not be troubled.

I wont be participating in the URT Community after the patch is released, Im moving onto something else...so Im not promising any kind of release date....just that I will finish it.

When it is done Ill email it to Dragonne to have QA test it. If they want it fine, If not then thats fine too. For those fans that appreciate the work Im doing this, I hope you dont get your hopes up too high. "

Screenshots can be found here: http://www.s8s.info/ut_airport.html


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Great map: Grand park

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Posted by Sibren Comments (9) 04/13/2003
19:22:59

When I surfed through the ut forums this afternoon my eye fell on this map. This map is based on a big sports park with tennis courts, a football field, a basketballfield etc.

The map is in general very well constructed my fps were at a steady 125 in some open parts of the map it dropped to around 100.

You can download the map at: http://ga2.dyndns.org/ftp/1QuakeEngine/UT_GRAND_PARKo.pk3


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Abjects first win in Clanbase Spring Cup

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Posted by Sibren Comments (7) 02/28/2003
02:52:29

As the Clanbase Spring Cup already started, The abjects had to play their first match in the Premier League against Useless Pedestrians.

You can read the war report here

There is still a long way to go by making it in the play-offs. But at least we started this cup very well.


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New Map Depot!

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Posted by Sibren Comments (5) 02/23/2003
23:35:51
As we all know the old map depot from www.urbanterror.net is pretty dead. The last few months new maps were really hard to get (like ut_forest, ut_rumble, etc.).

According to Invis from www.s8s.net (and the lad who made ut_pointblank) he discussed this problem with Oswald. Let me quote him:

"After a great amount of discussion we decided to come up with a new map depot that has not just every map to dowload from a fat pipe, but reviews and screenshots of each of them. This way mappers can submit thier maps to one location that all community players can go to find it. This will be a portal style site with information for mappers as well, a place where they can store and find resources for mapping for urban terror. like Models/prefabs/mapobjects etc."

This is great news and especially for the mappers. The map depot is already under construction...


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ut_TrainAssault ..map in progress

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Posted by MADHORSE Comments (22) 01/17/2003
01:09:10
Hi guys! ..It's my first time here!
I'm workin' on this new map...



It's a CTF map and there will be a train moving around the map! the map is big.. it's a very good map for 10vs10 or more.



A beta release comin' soon...



spaghetti!!!!!

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New map pack released.

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Posted by elbibi Comments (13) 12/13/2002
17:24:09
The Charlots-tequila map pack has been released !
The pack contains ut_small-tequila.bsp, ut_Tequila.bsp and ut_tequila-sunrise.




Ut_tequila-sunrise was the 1st version of ut_tequila , nicest, biggest textures, but.... very few fps (buy radeon 9700 pro or geforceFX, else, you damn lag :). We have included it for fun, cause this version rox :). Suggested player load is 32.


Thanks for the help making this ...


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DRUG LORD 2: HARAMBIQUE has been RELEASED!!

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Posted by Dragonne{TRIAD} Comments (2) 06/17/2002
00:03:34
The long awaited sequel to Drug Lord: Airstrip has finally been unleashed to the public! Get your copy today!!

Downloads available at:
The Files section on this page and:
http://www.terroristz.net
http://www.l0unge.com/ut/ut_druglord2.zip
http://www.proscreed.co.uk/ut/ut_druglord2.zip
http://www.s8s.info/maps/ut_druglord2.zip

HAVE FUN and ENJOY!!!


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Proving Grounds UPDATE RELEASED!

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Posted by Dragonne{TRIAD} Comments (2) 06/10/2002
05:32:47
In case you missed it...
Yup, you heard it right... ut_pgrounds has been updated!
A few new textures and some of the barricades have been changed in their look, but 98% of the gameplay and layout are the same. It's MUCH easier to look at now.
The main change is the addition of a night version included in the same .pk3 file as the day version. 2 maps, one .pk3, only one download of less than 4 megs!
The map names are:
ut_pgrounds-day
ut_pgrounds-nite
This version will NOT affect the original version ut_pgrounds for compatability with the OGL map list.
You can get the new versions in a single .pk3 file here: http://www.s8s.info/files/ut_pgrounds-nd.zip

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The Eagle has landed.

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Posted by Blaster Comments (9) 06/03/2002
10:05:24
As some may know the mapper MasHeeN has been working on a map named UT_Eagle for quite some time now.
MasHeeN introduces the map this way:
"Based on an idea from the all time classic film "Where Eagles Dare" and heavily modified for some good UT action the map has the cable car, a castle and a village area."
Yesterday MasHeeN made a private beta test version #1 of the map available. Unfortunately I was too late to participate in the test, but I was able to give the map a spin with a couple of friends.
Even though it’s a huge map with lots of large open outdoor and indoor areas, the FPS is excellent. There’s a great use of visual blocking. The textures are for most parts original and really close to the movie that inspired the map. The Atmosphere of the map is enormous, ...

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Tequilla final build released.

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Posted by Blaster Comments (5) 05/31/2002
17:16:18
Great news from Elbibi and Deask. Today I recieved the following mail from Elbibi:



Deask and I offer you the final version of Tequilla, a map for Urban Terror. Get it at: http://www.urbanterror-fr.fr.st/

Changes are :
• map was separated in 4 sections for more FPS
• more brushes optimized, resulting in more FPS
• added and modified models for a better rendering
• lights optimized
• higher passages were modified to improve the tactical aspect of the map

There’s nothing to do for breaking wood, except doing it like glass, cause UT didn’t allow anything else to break (Q3 engine problem I think).
We authorize servers admins to use our map, and SID to make it an official one.
Please be nice to us, it’...


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Ut_social in progress.

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Posted by Blaster Comments (3) 05/30/2002
01:12:21
Yesterday ]{ooL|D34D revealed some screenshots from his new map in progress: Ut_Social, and I must admit that the map turns me on quite a bit.


It’s fairly refreshing to see a more urban-like map than the current trend (or so it seems to me) of maps with tropical or Middle Eastern themes. Furthermore D34D is using Ydnar’s smashing urban textures, and alone that fact should ensure an intense and realistic atmosphere. The map will according to D34D not be too big, and FPS optimization will be an issue taken into consideration. All in all I’m really looking forward to this map. More screenshots available here: http://koolfiles.no.sapo.pt/dread/index.html
D34D states that the map is at 70% of total development, a...

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The Last Outpost.

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Posted by Blaster Comments (3) 05/30/2002
00:01:51
Another new map just vent public beta. This time it’s UT_Outpost by Linkerhode. It’s a relatively tight map with a deserted tropical outpost as the setting. The r_speeds are very good, but yet again they ought to be, with very few large open spots and low (in some places extremely low) level of geometric detail.


Come on, cannons with square barrels are somewhat ridiculous. The textures seem fit for the theme, but some are missing and a lot of them are very badly aligned. The lightning is fair (even though some places seems illuminated from no apparent light source) but again not too big a task adding a tropical bright daylight mood to a map. All in all, the map didn't really catch me, and I must admit that t...

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Powerline in Beta.

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Posted by Blaster Comments (1) 05/29/2002
23:16:27
The new map from MadHarver UT_Powerline is now in public beta test. It’s a map originally developed as a somewhat dedicated sniper map, with lot of roof top access and very large open areas, but MadHarver states that he’ll try to balance the layout in the release version for other weapons to become more effective.



To get one thing clear, it really IS a large map and the large open areas results in high r-speeds, with quite heavy FPS drops.
The atmosphere in the map is immense, lots of dark areas (thus some seem a little too dark), the lightning is spooky and the use of sounds is great. A nice touch is a flock of almost threatening crows with hostile sounding screams. They scared the crap out of me. From an artistic point of view the map is quite refreshing with lot...

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Elbibi updates ut_tequila.

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Posted by Blaster Comments (8) 05/12/2002
17:51:14
Great news from Elbibi today. The map ut_tequilla has just been updated. A number of issues with the first released beta have now been resolved. The spawn points has been corrected and the FPS is now much better after a major optimization of the map.


The updated map is now available in our files section, hurry up and download it.

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